About
3D Artist & Immersive Visual Designer
I work on realtime 3D, projection mapping, TouchDesigner-based interactive systems and spatial visual content — 3D environments, product visuals, motion-driven installations and immersive room content for physical events and digital experiences.
Most of what I make ends up projected onto something: a five-surface room, a wall at a launch event, three screens behind a DJ. That constraint shapes the work. Content has to be authored to real geometry at real scale, hold up when a single surface is metres wide, and run in realtime without anyone in the room thinking about the machine driving it.
I combine Unreal Engine, Blender, TouchDesigner, HeavyM and AI-assisted workflows to prototype quickly and deliver finished visual systems. Based in Ankara, Türkiye.

Experience
3D Artist
Infinia Advanced Elektronik
Feb 2024 — present
Ankara, Türkiye
- Built realtime 3D environments, product visuals and promotional animations in Unreal Engine and Blender.
- Developed TouchDesigner-based interactive visuals synchronised to audio, motion and time-based triggers for physical spaces.
- Applied HeavyM projection mapping workflows for standard surfaces and immersive room setups.
- Created and adapted immersive and projection-based content for Marketing İstanbul and Marketing Türkiye.
- Designed projection mapping animations for the XP Zone Emaar launch, built to interact with physical objects.
- Prototyped R&D workflows for floor interaction and spatial visual behaviour in an immersive room video project.
- Collaborated with design, software and systems engineering teams to prototype, test and deliver realtime 3D and interactive visual systems.
Freelance 3D Artist
Neurolanche X Labs · Imaginatrix · YachtingVerse
Jul 2022 — Feb 2024
Remote
- Designed stylized characters, 3D assets, virtual world environments and promotional visuals for international clients.
- Modelled client-ready assets in Blender, Substance Painter, Marvelous Designer and Unity / Unreal Engine workflows.
- Delivered platform-specific animations, marketing content and cross-platform visual packages through direct client collaboration.
Technical skills
Realtime & 3D
- Unreal Engine 5
- Blender
- Substance Painter
- Marvelous Designer
Interactive / Immersive
- TouchDesigner
- HeavyM
- Projection Mapping
- Audio-Reactive Visuals
- Motion / Time-Based Triggers
- Spatial Interaction Prototyping
Motion & Design
- After Effects
- Photoshop
- Illustrator
AI Production
- AI-assisted image / video generation
- Concept development
- Reference building
Key expertise
- Immersive Visual Design
- Projection Mapping
- Realtime 3D Environments
- TouchDesigner Systems
- Interactive Installations
- Product Visualization
- Motion Design
- Audio-Reactive Visuals
- Exhibition & Event Content
- 3D Asset Optimization
- Rapid Prototyping
Education
Başkent University
BA, Cartoon and Animation — 2022
- Department Valedictorian
- GPA 3.79
- Success Scholarship recipient
- Founding member of Anicade
Languages
- Turkish — native / bilingual
- English — professional working proficiency